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 Post subject: Spell calculator (beta)
PostPosted: Fri Feb 05, 2010 6:55 am 
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Greetz,

It seemed some people had trouble getting worksheets together to research the strength of their spells. I also felt my own spreadsheet wasn't very accessible or user friendly. (After sending people my spreadsheet, most went 'omgzwhut the hell is tha!')

Therefor I wrote a tool to help us out: http://zusterke.orderoftheathanor.eu/spells.php
Currently, it is priest only. It is still in the making though... and it still is somewhat unrefined in programming style too. However, I'll update and improve it as I go. The goal is to make it 'stand alone' so anyone can easily save/copy the page for local (offline) use. Or hack into the code and adapt it for their own game/class/research.

Suggestions and remarks are welcome but keep in mind there's still some work to be done on basic features :D It might take some time to work out your suggestion.
Regards,

Zusterke

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 Post subject: Re: Spell calculator (beta)
PostPosted: Fri Feb 12, 2010 5:26 am 
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What do you need for Druid support? :-P

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 Post subject: Re: Spell calculator (beta)
PostPosted: Fri Feb 12, 2010 6:25 am 
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List of relevant talents and glyphs, and how they affect the spells. Based on that list I can make an initial version but there's always a risk that Blizzard didn't follow its own guidelines. For example, talents that give "+ x% to your healing spells" should stack multiplicatively, but some priest talents stack additively.
Also, if there are special circumstances for some spells such as 'Serendipity' for priests, it might be good to note that :)
Once those formula's are clear for each spell, it's a small matter to make the page for druids. It may require a lot of testing to find out if everything is correct, however.

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 Post subject: Re: Spell calculator (beta)
PostPosted: Fri Feb 12, 2010 7:29 am 
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A very good druid spreadsheet is at http://elitistjerks.com/attachments/f73 ... tables.xls

Additive healing terms:
Genesis 5/5 = 5% to HoT portions of spells and also Tranquility. Does not apply to direct-heal portion of Lifebloom or Regrowth.
Gift of Nature 5/5 = 10% to all healing.
Improved Rejuvenation = 15% to Rejuvenation.
Glyph of Healing Touch = minus 50% to healing touch.
I believe 20% from Glyph of Regrowth is additive (top of my head), but verify in spreadsheet.

Multiplicative terms (multiplied with each other, and the sum of the additive terms)
Tree of Life Aura: 6%
Master Shapeshifter: 4%

Empowered Rejuvenation: 5/5 adds 20% to your SP for all spells that have a HoT component (including the non-HoT portion of Lifebloom and Regrowth). Idols that add SP to a single spell (PvP idols and some older PvE idols) do not benefit from Empowered Rejuventation.

Empowered Touch: 2/2 Adds 40%/20% to the spell coefficients of Healing Touch and Nourish, so the Nourish coefficient goes from .671 to .871 with ET.

The 20% bonus to Nourish with a HoT is additive with Glyph of Nourish (6%/HoT) and with 4t7 (5%/HoT), but multiplicative with Gift of Nature.

The "all spells haste" portion of Gift of the Earth Mother is 10% spell haste at 5/5 (multiplied with other haste effects). The lifebloom portion is 10% reduced GCD (corresponds to about 11% haste).

I believe most mana reduction% are multiplicative (9% from Moonglow, up to 10% from Tranquil Spirit, 20% to HoTs from Tree of Life, something from 2t7). Subtractive reductions (such as Idol of Awakening) occur before the % reductions.

Our clearcasting proc, Omen of Clarity, is usually modeled as either a 6% or 3.5/60 per cast. It also procs from melee (used on General) at 3.5 ppm, based on weapon speed.

The mana refund when lifebloom blooms is not reduced by items (or clearcasting) that reduce the initial mana cost.

I'm probably missing something, but with spell tooltips and coefficients, that should just about cover the math for Druid heals.

Edit: 2t10 effectively increases the base heal of Wild Growth by 42%, but does not change the spellpower coefficient.


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 Post subject: Re: Spell calculator (beta)
PostPosted: Sat Feb 13, 2010 6:39 am 
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Erdluf wrote:
I'm probably missing something, but with spell tooltips and coefficients, that should just about cover the math for Druid heals.


Other points I can think of, that may or may not be relevant:

* Improved Tree of Life: 15% of Spirit added to our gear-based Spellpower, determined after Living Spirit's increase to Spirit. (Living Spirit is factored into our displayed Spirit value)

* Swiftmend: (I think this is right, have to re-check in game after the servers are up) Uses the strongest Rejuv/Regrowth on the target as a +Healing coefficient, and uses 4 ticks of Rejuv or 6 ticks of Regrowth.

* [Glyph of Rejuvenation] applies a direct additional healing as a separate spell each time the Rejuv ticks on a target sub-50% health, so doesn't affect the healing done by a Swiftmend (i.e. hitting a sub-50% health target doesn't increase the Swiftmend value).

* Nature's Splendor adds 1 tick to Rejuvenation and 2 to Regrowth, of the same healing value as all other ticks. [Glyph of Rapid Rejuvenation] is applied to Rejuv after this, thus a 50% Haste increase makes a Rejuvenation with Nature's Spendor tick 6 times over 12s.

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 Post subject: Re: Spell calculator (beta)
PostPosted: Sun Feb 14, 2010 7:08 pm 
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Swiftmend will choose Rejuv/Regrowth based on which HoT has a shorter remaining duration. I'm not sure that particularly matters to a calculator like Zusterke's though. It should probably just treat Swiftmend(Rj) and Swiftmend(Rg) as two different spells.

It is a good point that Swiftmend does not benefit from any glyphs (including the Glyphs of Rejuvenation or Regrowth).


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 Post subject: Re: Spell calculator (beta)
PostPosted: Sun Feb 14, 2010 7:43 pm 
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Erdluf wrote:
Swiftmend will choose Rejuv/Regrowth based on which HoT has a shorter remaining duration. I'm not sure that particularly matters to a calculator like Zusterke's though. It should probably just treat Swiftmend(Rj) and Swiftmend(Rg) as two different spells.

It is a good point that Swiftmend does not benefit from any glyphs (including the Glyphs of Rejuvenation or Regrowth).


I was under the belief that they changed that at the same time that they fixed the amount that is healed to be 12s Rejuv instead of "Whatever's left over". I'll have to do some playing.

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 Post subject: Re: Spell calculator (beta)
PostPosted: Tue Feb 16, 2010 8:55 am 
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Healing Authority

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This tool is freaking awesome. Its already going to change my healing style on Valithria. Didn't realize renew was quite so powerful. Now I'm really hoping to see whether stacking serendipity up to 3 before a greater heal is better than just spamming greater heal.


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 Post subject: Re: Spell calculator (beta)
PostPosted: Tue Feb 16, 2010 9:38 am 
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Oktrag wrote:
Now I'm really hoping to see whether stacking serendipity up to 3 before a greater heal is better than just spamming greater heal.


The answer is probably no (depending on talents etc) but the difference isn't necessarily so big. This allows some flexibility in your style. But the calculator should be able to provide that information in a new version.

@ Druid info, I haven't havd the time to check it out yet but from the comments here it looks promising. I also have a guildie (Zorkolak, he's on this forum too) who's interested in making a shaman version. Whee!

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 Post subject: Re: Spell calculator (beta)
PostPosted: Thu Feb 18, 2010 1:57 am 
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Zusterke wrote:
@ Druid info, I haven't havd the time to check it out yet but from the comments here it looks promising. I also have a guildie (Zorkolak, he's on this forum too) who's interested in making a shaman version. Whee!


Well gosh, if it's on the internetz it must be true! Nah, just pulling your leg, you know I'll be glad to help out in any way I can. ;)


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 Post subject: Re: Spell calculator (beta)
PostPosted: Fri Feb 19, 2010 6:42 pm 
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BTW

Spellpower Coefficients

* Healing Touch: 161.1% (201.1% with Empowered Touch)
* Lifebloom(Bloom): 51.6% (61.9% with Empowered Rejuvenation)
* Lifebloom(HoT): 9.518% (per tick) (11.422% with Empowered Rejuvenation)
* Rejuvenation: 37.604% (per tick)(45.125% with Empowered Rejuvenation)
* Regrowth(Direct): Approx 53.90% (64.68% with Empowered Rejuvenation)
* Regrowth(HoT): 18.80% (per tick)(22.56% with Empowered Rejuvenation)
* Tranquility: 53.80% (per tick) (64.56% with Empowered Rejuvenation)
* Wild Growth: 11.505% (per tick) (13.81% with Empowered Rejuvenation)
* Nourish: 67.1% (87.1% with Empowered Touch)

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 Post subject: Re: Spell calculator (beta)
PostPosted: Sun Feb 21, 2010 10:53 am 
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so, just wondering how the Priest Spell Calculator is coming...also, don't forget to calculate in the talent Guardian Spirit for priests!

Also, another glyph to add would be Glyph of Prayer of Healing

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 Post subject: Re: Spell calculator (beta)
PostPosted: Mon Feb 22, 2010 12:46 pm 
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Looks great Zust. I have always kinda wondered how big my shields are. Thanks!

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 Post subject: Re: Spell calculator (beta)
PostPosted: Mon Feb 22, 2010 3:24 pm 
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Discoheala wrote:
Guardian Spirit for priests!


How so? It adds 40% healing yes, but it would be hard to calculate this into the spell calculator. How exactly do you wish to see this in the calculator?

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 Post subject: Re: Spell calculator (beta)
PostPosted: Mon Feb 22, 2010 4:31 pm 
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i don't know exactly...but it would be cool to see those numbers.

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 Post subject: Re: Spell calculator (beta)
PostPosted: Mon Feb 22, 2010 5:27 pm 
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As in, what your throughput would be with 40% more healing? hm. That should be doable. A troubling question, however, is whether this affects PW:S. PW:S seems to drop out on a lot of +healing talents and bonuses. I fear this will the same.

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 Post subject: Re: Spell calculator (beta)
PostPosted: Mon Feb 22, 2010 7:05 pm 
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if i could log on this moment...id test it out...but i cant, maybe sum1 could test it out?

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 Post subject: Re: Spell calculator (beta)
PostPosted: Sat Feb 27, 2010 9:12 am 
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When do you think this tool will be finished for priests?
o and i had no idea my PW:S was that frickin strong self-buffed...5366 absorbtion...self-buffed...idk what it is raid buffed or with trinkets and cape procd, but damn thats good.

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 Post subject: Re: Spell calculator (beta)
PostPosted: Sat Feb 27, 2010 9:26 pm 
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Discoheala wrote:
When do you think this tool will be finished for priests?
o and i had no idea my PW:S was that frickin strong self-buffed...5366 absorbtion...self-buffed...idk what it is raid buffed or with trinkets and cape procd, but damn thats good.


Word to the wise, never rush or pressure someone who's doing something very useful for you off their own bat, and for free :-P

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 Post subject: Re: Spell calculator (beta)
PostPosted: Sun Feb 28, 2010 11:25 am 
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I'm not rushing, I'm just very intrigued and excited.

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