Some additional ones that I've noticed:
Kologarn:
Stone Nova will show up as a debuff... helpful to know if your tank is going to need extra heals as it stacks.'
Hodir:
Biting Cold - stacking dot from Hodir's aura. If your raid frames show stacking debuffs this is nice to have to see who's not moving/might need extra heals. For grid I'm not sure how helpful it would be to show.
Flash Freeze - targets hit by flash freeze are encased in a block of ice and must be broken free
Thorim
Rune Detonation - (gauntlet: Ancient Rune Giant) - target is immobilized and will do aoe fire damage after 4 seconds to everyone in 15 yards.
A bunch from the Yogg Sarion encounter:
Insane (helpful to know who wasn't watching their sanity and needs to die now kthx)
Dark Volley - cast by the adds in phase 1, the -25% healing will show up as a debuff
Drain Life - random life drain from the adds in phase 3. Unlike some life drains, this is currently not a magic effect and is not dispellable.
From the corruptor tentacles, being applied to the raid throughout phase 2 and until the tentacles are all dead in phase 3. All are cleansable, and should be removed.
Curse of Doom - Curse.
Apathy - Magic.
Black Plague - Disease
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Black Plague - the stun proccing from the above disease. Separate debuff. Cleansable as a separate disease.
Draining Poison - Poison
From the Constrictor Tentacles
Squeeze - Person grabbed by the tentacle and needs to be freed.
I do not use grid but Lunatic Gaze I do not believe leaves a noticeable debuff, as I cannot get it to show on my raid frames, which are pretty customizeable in the buff/debuff area. Sanity leaves a debuff but as it's applied to the whole raid I keep it blacklisted.