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What I've also found to be VERY destructive during the fight is repeated 'this is easy, you should be able to do it'. It's most definitely not easy, it's a difficult task, and one that is unique in the game
Nope I can't agree. It is easy. Very, very easy. We're supposed to be talking about people who have played their characters to 70, been through all the heroics, karazhan atleast a few times, if not 20 times, then through whatever Tier 5 route worked for them.
I completely do not understand people that can not do this. Sure - 1, even 2 attempts for practice. Absolutely fine. But 3-4 times down the road and you're still failing. No, that I can't understand.
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What I really think is the most important is that you support your guild mates, even in your frustration of wiping, and help them find a way that will work for them. And foster a guild culture of helping out on that fight. Make it so the first person is the ONLY person who has to kill 4 constructs on their own.
I do support my guild mates. On Monday I was first to die, I cleared my four and the second person only had 2 of their own to kill by the time I ran out of time, and a healer had a shield on too. But I can't be first every time, and I can't be second, third, fourth as well.
Despite the second person having an easy time because I had time to help, that didn't domino, and the third person's constructs still made it into the raid. How - I can't even imagine. Thankfully the boss was low and we killed him before the constructs wiped us.
You can be as supportive as you like, but 'those people' need to find a way to practice that doesn't waste the time of 24 other people. If the simulator does that - all well and good. If not, then they need to find another way. Perhaps round up 4 low level mobs and practice wanding/hitting them once each in rotation. I don't know. But I know if I was having problems with this, I'd be finding a way to solve it on my own time, not everyone elses.
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Another destructive 'suggestion' is that 'you just have to do *some key combination*'. Again, not true, and just adding pressure that people don't need
Again I disagree. At the very beginning you only have 2 decent 'combinations' unless you want to fail. Hammer that 4 key to shackle immediately, or if your connection doesn't suffer from lag too badly, then hammer the aoe damage, followed by the shackle, 5, 4.
The only other option (aside from standing there doing nothing) is to just start lancing straight away. A very bad idea in my opinion and one that is liable to cause one construct escaping at the very beginning and getting in the raid.